The winners of a carnival game draw a ticket from a box to determine their prize. Each winner draws a ticket and places it back into the box before the next draw. Every winner has an 18% chance of getting a stuffer animal, a 31% chance of getting a hat, and a 51 % chance of getting a basketball.
The game operator wants to simulate what could happen for the next ten winners.
So for each winner, he generates a random whole number from 1 to 100 .
(a) What is a range of values that the game operator can use to represent a winner getting a basketball?
Do
(b) Here is the game operator's simulation.
Using your answer in part (a), find the percentage of the 10 simulated winners who got a basketball.?