Looking at the following code:
typedef struct {
int x, y, z;
char c;
} bunch_t;
void WorkwithBunch(bunch_t *inputBunch_p)
{
// Later inside the main
bunch_t myBunch = {1, 2, 3, '7'};
bunch_t *bunchPtr = &myBunch;
}
What is the best way to call WorkwithBunch()?
A. WorkwithBunch(bunchPtr);
B. WorkwithBunch(*bunchPtr);
C. WorkwithBunch(&bunchPtr);