Given main(), define the Team class (in file Team.java). For class method getWinPercentage(), the formula is:teamWins / (teamWins + teamLosses)Note: Use casting to prevent integer division.Ex: If the input is:Ravens133 where Ravens is the team's name, 13 is number of team wins, and 3 is the number of team losses, the output is:Congratulations, Team Ravens has a winning average!If the input is Angels 80 82, the output is:Team Angels has a losing average.Here is class WinningTeam:import java.util.Scanner;public class WinningTeam {public static void main(String[] args) {Scanner scnr = new Scanner(System.in);Team team = new Team();String name = scnr.next();int wins = scnr.nextInt();int losses = scnr.nextInt();team.setTeamName(name);team.setTeamWins(wins);team.setTeamLosses(losses);if (team.getWinPercentage() >= 0.5) {System.out.println("Congratulations, Team " + team.getTeamName() +" has a winning average!");}else {System.out.println("Team " + team.getTeamName() +" has a losing average.");}}}

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Answer:

Explanation:

public class Team {

   private String teamName;

   private int teamWins;

   private int teamLosses;

   public String getTeamName() {

       return teamName;

   }

   public void setTeamName(String teamName) {

       this.teamName = teamName;

   }

   public int getTeamWins() {

       return teamWins;

   }

   public void setTeamWins(int teamWins) {

       this.teamWins = teamWins;

   }

   public int getTeamLosses() {

       return teamLosses;

   }

   public void setTeamLosses(int teamLosses) {

       this.teamLosses = teamLosses;

   }

   public double getWinPercentage() {

       return teamWins / (double) (teamWins + teamLosses);

   }

}

Following are the Java program to define the Team class and calculate its  value:

Class Definition:

class Team //defining the class Team

{

   private String teamName;//defining String variable

   private int teamWins, teamLosses;//defining integer variable

   //defining the set method to set value the input value

   public void setTeamName(String teamName)//defining setTeamName method that takes one String parameter

   {

       this.teamName = teamName;//using this keyword that sets value in teamName

   }

   public void setTeamWins(int teamWins) //defining setTeamWins method that takes one integer parameter

   {

       this.teamWins = teamWins;//using this keyword that sets value in teamWins

   }

   public void setTeamLosses(int teamLosses)//defining setTeamLosses method that takes one integer parameter

   {

       this.teamLosses = teamLosses;//using this keyword that sets value in teamLosses

   }

   //defining the get method that returns the input value

   public String getTeamName() //defining getTeamName method

   {

       return teamName;//return teamName value

   }

   public int getTeamWins()  //defining getTeamWins method

   {

       return teamWins;//return teamWins value

   }

   public int getTeamLosses() //defining getTeamLosses method

   {

       return teamLosses;//return teamLosses value

   }

   public double getWinPercentage()//defining getWinPercentage method

   {              

       return ((teamWins * 1.0) / (teamWins + teamLosses));//using the return keyword that returns percentage value

   }      

}

Please find the complete code in the attached file and its output file in the attached file.

Class definition:

  • Defining the class "Team".
  • Inside the class two integer variable "teamWins, teamLosses" and one string variable "teamName" is declared.
  • In the next step, the get and set method is defined, in which the set method is used to set the value, and the get method is used to return the value.

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