Respuesta :
The option 'a' is correct. It’s true in very complex systems, the prototype can become unwieldy and difficult to manage.
A mock-up of the solution you wish to develop is called a prototype. Without hiring a developer, you can simulate every interaction and view such that it behaves just like a finished product.
When the consumers are unsure of the precise project needs up front, the prototyping model is employed. In this model, an initial prototype of the finished product is created, tested, and constantly improved based on consumer feedback until a final acceptable prototype is reached, which serves as the foundation for creating the finished product.
The possible issue with prototypes is that they can't be properly tested in order to meet other system requirements like dependability and maintainability etc.
Although there are several problems to this strategy, the advantages of the prototype outweigh the negatives. One of the problem is that the prototype might get cumbersome and challenging to control in really complicated systems.
The management of the prototype can become complicated by any implementation and quality problems.
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