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If stuff is a list of integers (with at least one member), when the code is executed, the largest number in the list will be stored in the variable x.

A variable is a named container for a certain set of bits or types of data in computer programming. It is an abstract storage place with an associated symbolic name that holds some known or unknown quantity of information called a value (like integer, float, string, etc...). A memory address may eventually be used to link or identify a variable. The standard method of referencing a stored value, in addition to, or instead of, the variable itself, depends on the context. Due to the distinction between name and content, a name can be used regardless of the precise data it refers to. A value may be bound to an identifier in computer source code.

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